Caroline's Dave
West sends festive greetings and insists that a board game was once
produced called 'How To Set Up A Pirate Radio Station', with component
parts consisting of a ship, an antenna, a transmitter.....!
Although Dave's
query had been on the site since 2000, we were unable to resolve this
conundrum until Jun 2006, when we asked Hans Knot if one of his thousands
of newsletter readers could shed light on the mystery. Hans immediately
received a number of responses, including one from Mike Baron, who devised the Pop Pirate Game with Nik Oakley for Music
Radio Promotions. It was launched in 1977 at the Flashback '67 convention
and had sold out by Christmas of that year. The players' aim is "To
buy components from the bank and run a successful station. Before
putting to sea, a player must have: 1 Radio Ship, 1 Aerial Mast, 1
Transmitter, 1 Anchor, 1 Captain, 1 Crew, 3 Disc Jockeys. (These are
the minimum requirements for a radio ship to be at sea, in case of
emergency, radio ships may also carry 1 Spare Anchor, 1 Spare Transmitter,
1 Standby disc jockey)."
We'd still like
to hear our visitors' own ideas for the rules of such a game, and
what forfeits might be paid for landing on penalty squares.
Radio London
suggestion:
"Kenny
Everett has just performed a spectacular on-air send-up of your major
religious sponsor. Lose £10,000."
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